マウント アンド ブレード 2。 FAQ

FAQ/日本語化について

マウント アンド ブレード 2

The horns sound, the ravens gather. An empire is torn by civil war. Beyond its borders, new kingdoms rise. Gird on your sword, don your armour, summon your followers and ride forth to win glory on the battlefields of Calradia. Establish your hegemony and create a new world out of the ashes of the old. Early Access Game Get instant access and start playing; get involved with this game as it develops. Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Why Early Access? By working alongside our community we were able to deliver a unique gaming experience that players still enjoy to this day. These past experiences have taught us that it is vital to bring players in to help us iron out any issues and refine the game by utilizing feedback to bring it to the level that both our community and we expect. However, due to the nature and scale of game that we have envisioned, there may be various problems or missing features and content during the course of early access. Here are a few aspects you may need to know: Unique Maps for Towns, Castles and Village: Although we plan to create unique maps for every town and castle in the game, it is a rather arduous process to create that many well designed maps and as such, different locations may share the same map during early access. Quest Content: A portion of planned quests may be missing entirely, and those in the game may be using placeholder maps, animations, etc. Balancing: Various aspects of the game may be poorly balanced. Parts of the game may be too easy or too hard. Voice overs: Since the game uses a lot of dynamic text and hundreds of NPCs, we are planning to record voice-overs for only a limited subset of the dialog greetings, companion introductions and main quest. Some of these planned voice overs may be missing or using placeholder versions during EA. Bugs and glitches: Although we strive to create a stable game experience, the game will be actively developed during early access and hence there will be a greater chance of bugs and glitches creeping up. It will of course be a priority to fix these. Localization: Our current plan is to localize the game into the following languages: French, Italian, German, Japanese, Korean, Polish, Brazilian Portuguese, Russian, Simplified Chinese, Spanish Latin American and Turkish. Other languages may be added later. During EA, localizations for these languages may be missing entirely or may be incomplete. Multiplayer modes and features: The game currently supports several popular multiplayer modes, but we are planning to add more modes and features, possibly including ranked matchmaking. Singleplayer Features: Several planned single player features may be missing or incomplete. These include but are not limited to: full game controller support, some skill and perk effects, crafting, some aspects of sieges, and clan, army and kingdom management. Of course, you may prefer to wait a little bit longer and hold off until the final, finished product. Our focus is on ensuring that the game is fun and enjoyable rather than imposing a deadline that might have a negative impact on the final product. While the early access version is very much stable and playable, players can expect to run into some obscure bugs and other issues while playing that we intend to locate and fix before the full release. The early access version will be reusing scenes for different towns, may lack some supporting features, may have a limited number of quests, voice-overs, etc. and may lack localizations for some languages. Throughout the course of the early access period we intend to introduce the missing supporting features, such as, rebellions, kingdom creation and weapon crafting, while expanding and enhancing many of the existing features that are outlined below. all in a vast singleplayer sandbox setting where no two playthroughs are the same. The early access version also includes fully supported multiplayer game modes for players to test their combat skills and tactical prowess against players from all over the world. These include engaging with users directly on our official forum and our Steam forum, requesting specific feedback through questionnaires, hosting and participating in multiplayer events alongside our community, and using analytics tools to gather data. An empire is torn by civil war. Beyond its borders, new kingdoms rise. Gird on your sword, don your armour, summon your followers and ride forth to win glory on the battlefields of Calradia. Establish your hegemony and create a new world out of the ashes of the old. Set 200 years before, it expands both the detailed fighting system and the world of Calradia. Bombard mountain fastnesses with siege engines, establish secret criminal empires in the back alleys of cities, or charge into the thick of chaotic battles in your quest for power. Raise your own army and lead it into battle, commanding and fighting alongside your troops in the thick of the action. Singleplayer Sandbox Campaign Play the game the way you want to play it! Plot your own path to power in a dynamic sandbox adventure where no two playthroughs are the same. Extensive Character Creation and Progression Systems Create and develop your own character to match your playstyle. Progress skills by performing actions as you gain access to a selection of perks that represent your mastery of a talent. Realistic Economy See the availability of goods ebb and flow in a simulated feudal economy, where the price of everything from incense to warhorses fluctuates with supply and demand. Turn anarchy to your advantage by being the first to bring grain to a starving town after a siege or reopening a bandit-plagued caravan route. Multiplayer Game Modes Put your tactical prowess and combat skills to the test against players from all over the world in a variety of different multiplayer game modes, ranging from small-scale skirmishes up to huge and epic sieges with hundreds of players. Breathtaking Battles Take to the field of battle and experience the brutality of medieval combat in first or third person perspective with hundreds of on-screen units, each with their own detailed AI. Extensive Modding Capabilities Customise the game to experience an entirely different adventure of your own creation. Mature Content Description The developers describe the content like this: This game is set in a fictional medieval world where the player assumes the role of an adventurer. The player engages in fights and battles and may kill or dispatch enemies and possibly horses using swords, axes, bows and other melee and ranged weapons. The game shows blood effects and rag-doll integrated death animations. Player can purchase wine and ale, and consume these in taverns. Game text includes moderate crude language such as bastard, piss, etc. Minimum:• Requires a 64-bit processor and operating system• OS: Windows 7 64-bit only• Memory: 6 GB RAM• Storage: 60 GB available space• Additional Notes: Integrated GPUs require additional 2GB of system RAM. These estimates may change during final release. Recommended:• Requires a 64-bit processor and operating system• OS: Windows 10 64-bit only• Memory: 8 GB RAM• Storage: 60 GB available space• Additional Notes: These estimates may change during final release.

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PCゲームレビュー「マウント アンド ブレード ウォーバンド」

マウント アンド ブレード 2

The horns sound, the ravens gather. An empire is torn by civil war. Beyond its borders, new kingdoms rise. Gird on your sword, don your armour, summon your followers and ride forth to win glory on the battlefields of Calradia. Establish your hegemony and create a new world out of the ashes of the old. Early Access Game Get instant access and start playing; get involved with this game as it develops. Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Why Early Access? By working alongside our community we were able to deliver a unique gaming experience that players still enjoy to this day. These past experiences have taught us that it is vital to bring players in to help us iron out any issues and refine the game by utilizing feedback to bring it to the level that both our community and we expect. However, due to the nature and scale of game that we have envisioned, there may be various problems or missing features and content during the course of early access. Here are a few aspects you may need to know: Unique Maps for Towns, Castles and Village: Although we plan to create unique maps for every town and castle in the game, it is a rather arduous process to create that many well designed maps and as such, different locations may share the same map during early access. Quest Content: A portion of planned quests may be missing entirely, and those in the game may be using placeholder maps, animations, etc. Balancing: Various aspects of the game may be poorly balanced. Parts of the game may be too easy or too hard. Voice overs: Since the game uses a lot of dynamic text and hundreds of NPCs, we are planning to record voice-overs for only a limited subset of the dialog greetings, companion introductions and main quest. Some of these planned voice overs may be missing or using placeholder versions during EA. Bugs and glitches: Although we strive to create a stable game experience, the game will be actively developed during early access and hence there will be a greater chance of bugs and glitches creeping up. It will of course be a priority to fix these. Localization: Our current plan is to localize the game into the following languages: French, Italian, German, Japanese, Korean, Polish, Brazilian Portuguese, Russian, Simplified Chinese, Spanish Latin American and Turkish. Other languages may be added later. During EA, localizations for these languages may be missing entirely or may be incomplete. Multiplayer modes and features: The game currently supports several popular multiplayer modes, but we are planning to add more modes and features, possibly including ranked matchmaking. Singleplayer Features: Several planned single player features may be missing or incomplete. These include but are not limited to: full game controller support, some skill and perk effects, crafting, some aspects of sieges, and clan, army and kingdom management. Of course, you may prefer to wait a little bit longer and hold off until the final, finished product. Our focus is on ensuring that the game is fun and enjoyable rather than imposing a deadline that might have a negative impact on the final product. While the early access version is very much stable and playable, players can expect to run into some obscure bugs and other issues while playing that we intend to locate and fix before the full release. The early access version will be reusing scenes for different towns, may lack some supporting features, may have a limited number of quests, voice-overs, etc. and may lack localizations for some languages. Throughout the course of the early access period we intend to introduce the missing supporting features, such as, rebellions, kingdom creation and weapon crafting, while expanding and enhancing many of the existing features that are outlined below. all in a vast singleplayer sandbox setting where no two playthroughs are the same. The early access version also includes fully supported multiplayer game modes for players to test their combat skills and tactical prowess against players from all over the world. These include engaging with users directly on our official forum and our Steam forum, requesting specific feedback through questionnaires, hosting and participating in multiplayer events alongside our community, and using analytics tools to gather data. An empire is torn by civil war. Beyond its borders, new kingdoms rise. Gird on your sword, don your armour, summon your followers and ride forth to win glory on the battlefields of Calradia. Establish your hegemony and create a new world out of the ashes of the old. Set 200 years before, it expands both the detailed fighting system and the world of Calradia. Bombard mountain fastnesses with siege engines, establish secret criminal empires in the back alleys of cities, or charge into the thick of chaotic battles in your quest for power. Raise your own army and lead it into battle, commanding and fighting alongside your troops in the thick of the action. Singleplayer Sandbox Campaign Play the game the way you want to play it! Plot your own path to power in a dynamic sandbox adventure where no two playthroughs are the same. Extensive Character Creation and Progression Systems Create and develop your own character to match your playstyle. Progress skills by performing actions as you gain access to a selection of perks that represent your mastery of a talent. Realistic Economy See the availability of goods ebb and flow in a simulated feudal economy, where the price of everything from incense to warhorses fluctuates with supply and demand. Turn anarchy to your advantage by being the first to bring grain to a starving town after a siege or reopening a bandit-plagued caravan route. Multiplayer Game Modes Put your tactical prowess and combat skills to the test against players from all over the world in a variety of different multiplayer game modes, ranging from small-scale skirmishes up to huge and epic sieges with hundreds of players. Breathtaking Battles Take to the field of battle and experience the brutality of medieval combat in first or third person perspective with hundreds of on-screen units, each with their own detailed AI. Extensive Modding Capabilities Customise the game to experience an entirely different adventure of your own creation. Mature Content Description The developers describe the content like this: This game is set in a fictional medieval world where the player assumes the role of an adventurer. The player engages in fights and battles and may kill or dispatch enemies and possibly horses using swords, axes, bows and other melee and ranged weapons. The game shows blood effects and rag-doll integrated death animations. Player can purchase wine and ale, and consume these in taverns. Game text includes moderate crude language such as bastard, piss, etc. Minimum:• Requires a 64-bit processor and operating system• OS: Windows 7 64-bit only• Memory: 6 GB RAM• Storage: 60 GB available space• Additional Notes: Integrated GPUs require additional 2GB of system RAM. These estimates may change during final release. Recommended:• Requires a 64-bit processor and operating system• OS: Windows 10 64-bit only• Memory: 8 GB RAM• Storage: 60 GB available space• Additional Notes: These estimates may change during final release.

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FAQ

マウント アンド ブレード 2

The horns sound, the ravens gather. An empire is torn by civil war. Beyond its borders, new kingdoms rise. Gird on your sword, don your armour, summon your followers and ride forth to win glory on the battlefields of Calradia. Establish your hegemony and create a new world out of the ashes of the old. Early Access Game Get instant access and start playing; get involved with this game as it develops. Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Why Early Access? By working alongside our community we were able to deliver a unique gaming experience that players still enjoy to this day. These past experiences have taught us that it is vital to bring players in to help us iron out any issues and refine the game by utilizing feedback to bring it to the level that both our community and we expect. However, due to the nature and scale of game that we have envisioned, there may be various problems or missing features and content during the course of early access. Here are a few aspects you may need to know: Unique Maps for Towns, Castles and Village: Although we plan to create unique maps for every town and castle in the game, it is a rather arduous process to create that many well designed maps and as such, different locations may share the same map during early access. Quest Content: A portion of planned quests may be missing entirely, and those in the game may be using placeholder maps, animations, etc. Balancing: Various aspects of the game may be poorly balanced. Parts of the game may be too easy or too hard. Voice overs: Since the game uses a lot of dynamic text and hundreds of NPCs, we are planning to record voice-overs for only a limited subset of the dialog greetings, companion introductions and main quest. Some of these planned voice overs may be missing or using placeholder versions during EA. Bugs and glitches: Although we strive to create a stable game experience, the game will be actively developed during early access and hence there will be a greater chance of bugs and glitches creeping up. It will of course be a priority to fix these. Localization: Our current plan is to localize the game into the following languages: French, Italian, German, Japanese, Korean, Polish, Brazilian Portuguese, Russian, Simplified Chinese, Spanish Latin American and Turkish. Other languages may be added later. During EA, localizations for these languages may be missing entirely or may be incomplete. Multiplayer modes and features: The game currently supports several popular multiplayer modes, but we are planning to add more modes and features, possibly including ranked matchmaking. Singleplayer Features: Several planned single player features may be missing or incomplete. These include but are not limited to: full game controller support, some skill and perk effects, crafting, some aspects of sieges, and clan, army and kingdom management. Of course, you may prefer to wait a little bit longer and hold off until the final, finished product. Our focus is on ensuring that the game is fun and enjoyable rather than imposing a deadline that might have a negative impact on the final product. While the early access version is very much stable and playable, players can expect to run into some obscure bugs and other issues while playing that we intend to locate and fix before the full release. The early access version will be reusing scenes for different towns, may lack some supporting features, may have a limited number of quests, voice-overs, etc. and may lack localizations for some languages. Throughout the course of the early access period we intend to introduce the missing supporting features, such as, rebellions, kingdom creation and weapon crafting, while expanding and enhancing many of the existing features that are outlined below. all in a vast singleplayer sandbox setting where no two playthroughs are the same. The early access version also includes fully supported multiplayer game modes for players to test their combat skills and tactical prowess against players from all over the world. These include engaging with users directly on our official forum and our Steam forum, requesting specific feedback through questionnaires, hosting and participating in multiplayer events alongside our community, and using analytics tools to gather data. An empire is torn by civil war. Beyond its borders, new kingdoms rise. Gird on your sword, don your armour, summon your followers and ride forth to win glory on the battlefields of Calradia. Establish your hegemony and create a new world out of the ashes of the old. Set 200 years before, it expands both the detailed fighting system and the world of Calradia. Bombard mountain fastnesses with siege engines, establish secret criminal empires in the back alleys of cities, or charge into the thick of chaotic battles in your quest for power. Raise your own army and lead it into battle, commanding and fighting alongside your troops in the thick of the action. Singleplayer Sandbox Campaign Play the game the way you want to play it! Plot your own path to power in a dynamic sandbox adventure where no two playthroughs are the same. Extensive Character Creation and Progression Systems Create and develop your own character to match your playstyle. Progress skills by performing actions as you gain access to a selection of perks that represent your mastery of a talent. Realistic Economy See the availability of goods ebb and flow in a simulated feudal economy, where the price of everything from incense to warhorses fluctuates with supply and demand. Turn anarchy to your advantage by being the first to bring grain to a starving town after a siege or reopening a bandit-plagued caravan route. Multiplayer Game Modes Put your tactical prowess and combat skills to the test against players from all over the world in a variety of different multiplayer game modes, ranging from small-scale skirmishes up to huge and epic sieges with hundreds of players. Breathtaking Battles Take to the field of battle and experience the brutality of medieval combat in first or third person perspective with hundreds of on-screen units, each with their own detailed AI. Extensive Modding Capabilities Customise the game to experience an entirely different adventure of your own creation. Mature Content Description The developers describe the content like this: This game is set in a fictional medieval world where the player assumes the role of an adventurer. The player engages in fights and battles and may kill or dispatch enemies and possibly horses using swords, axes, bows and other melee and ranged weapons. The game shows blood effects and rag-doll integrated death animations. Player can purchase wine and ale, and consume these in taverns. Game text includes moderate crude language such as bastard, piss, etc. Minimum:• Requires a 64-bit processor and operating system• OS: Windows 7 64-bit only• Memory: 6 GB RAM• Storage: 60 GB available space• Additional Notes: Integrated GPUs require additional 2GB of system RAM. These estimates may change during final release. Recommended:• Requires a 64-bit processor and operating system• OS: Windows 10 64-bit only• Memory: 8 GB RAM• Storage: 60 GB available space• Additional Notes: These estimates may change during final release.

次の